Infected Nations is a round-based survival shooter developed as a solo project over a 10-week college final. Inspired by the Zombies mode from Call of Duty, players survive escalating enemy waves while managing an in-game economy — spending earned points on weapons, upgrades, and perks to push for a higher round count.
▶ Play Infected NationsBuilt entirely in Unity using C#, the project encompasses a range of interconnected gameplay systems, all designed and implemented independently within the timeframe:
Due to the strong foundation built during development, Infected Nations is currently being redeveloped from the ground up for an eventual Steam release.