Game Developer · Southampton, UK
Aspiring Game Programmer specialsing in Gameplay systems, with a focus on building responsive and engaging player mechanics.
I enjoy creating games that are addicting to play and rich with unique player mechanics. I love to challenge myself, sometimes to the point where I find it difficult to let go if I can't come up with a solution to my issue.
I'm always seeking opportunities to learn new things, as well as improve upon my already existing skill set.
During my studies at university, I've gained hands-on experience developing for multiple platforms within Unity — including VR, Mobile, PC, and Nintendo Switch.
Like to know more? You can reach me on my LinkedIn, email or Instagram.

A 3D horde shooter inspired by Call of Duty Zombies

A 2D space shooter inspired by Asteroids and Geometry Wars: Retro Evolved.

A fighting game developed for the Global Game Jam 2024.

Peggle inspired game developed for the Global Game Jam 2025.

A dialogue-driven puzzle game developed for the Global Game Jam 2026.

A golf game developed for the Patch Notes v1.0 Game Jam.
Practiced in
2023–2026
BSc Game Design and Development
2021–2023
Level 3 Extended Diploma, Computer Science